![]() If you consider that the HD Graphics 4600 is only the mid-range solution of all the integrated Haswell graphics solutions, the performance is absolutely brilliant. Only GT3 solutions with double the shader units and additional eDRAM-Cache (GT3e) can reach a higher performance level. Even the older GeForce GT 630M card’s performance is significantly better in most games. ![]() The HD 4600 cannot keep up with most dedicated graphics cards. This is caused by the significantly slower CPU part of the A10-4600M which sometimes slows down the graphics performance. At high graphics settings (which are not always playable) the Radeon HD 7660G is slightly faster than the HD 4600, while the Intel solution performs better with low details and resolutions. But it was not able to come out of the tussle as the clear victor. Haswell was supposed to make a statement displaying its new prowess in the highly anticipated battle with the AMD APUs. To be fair, we have to admit that the slightly lower clock rates of the HD 4000 models in our comparison, and different driver versions have some impact on the result. All benchmarks considered, the GPU is, on average, nearly 40% faster than the HD Graphics 4000. We really liked the performance of the HD Graphics 4600. This could not always be taken for granted in the past. ![]() All tested benchmarks ran without graphics errors, stability problems, or other abnormalities. Please, consider the results of the devices up for comparison only as reference points.įirst of all, Intel's driver developers deserve praise. We apologize for the rather old driver versions on some of the devices. AMD Pumori Reference Design, A10-4600M, Radeon HD 7660G, 2x 4 GB DDR3-1600, Samsung SSD 830, Windows 7 64 Bit, Driver Catalyst 12.7 - 13.5.So, we used the results of the following notebooks from our database: Unfortunately, we could not run all benchmarks on other competing devices due to time constraints. All technical details of the Haswell generation of CPUs and the benchmarks are summarized in a dedicated article for you: We reviewed the "GT2" middle configuration called HD Graphics 4600 which will be used in all quad core CPUs of the MQ series and will focus on its graphics performance in this article. However, only the high-end Core i7-4850HQ and i7-4950HQ do use it so far. The best configuration called "GT3e" does not only feature 2.5 times the shader units of the HD 4000, but also an additional eDRAM cache which should decrease the heavy dependence from the RAM interface. With Haswell, Intel tries to take the performance gains another step forward. Performance was found to near the lower mid-level discrete solutions from AMD and Nvidia but couldn’t match the IGPs of the best AMD APUs. HD Graphics 4000 was another giant leap forward that brought the possibility of gaming. This solution was still plagued by poor support for newer graphics technologies. The introduction of HD Graphics 3000 in the Sandy Bridge architecture was a giant leap from the anemic GPUs in the pre-Arrandale period. Things have changed in the last two generations of processors. The users have been plagued by very low performance with poor driver support making it virtually impossible to play any of the newer games with acceptable graphics quality and framerates. Intel IGPs have never been considered suitable for 3D applications and games until recently. For the original German review, see here.
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